In order to locate oil pockets, GIS engineers apply predictive methods to a stratification model of the soil. This model is derived from a 3D grid of drill-samples, where each element is mapped to its corresponding porosity level. By combining such advanced visualization techniques as Volume Rendering (3D textures), IsoSurface Reconstruction (3D geometry), Capping (boolean volume intersection) this model can be sliced in a number of ways to determine the most probable oil-flow paths. This demonstration prototype was developed with the collaboration of the I.F.P. (French Institute of Petrol), in France. |
In France, there is no petrol, so instead of looking for oil pockets, GIS engineers apply predictive methods to a stratification model of their brains, in order to find ideas. This model is derived from a stack of medical images which the engineers get from the medical services of their company. By combining such advanced visualization techniques as Volume Rendering (3D textures), IsoSurface Reconstruction (3D geometry), Capping (boolean volume intersection) this model can be sliced in a number of ways to determine the most probable thought-flow paths.
|
The Extractor program has been compiled and tested
|
- IRIX 6.2 |
It is also expected to compile and run on the
following systems, but has NOT BEEN TESTED: |
- Reality Engine (5.3 with OpenGL Extensions Patch 918 (successor to 154)) |
* * * The Extractor binary included on v6.1 of the Developer Toolbox were generated on an IRIX 6.2 Indigo² IMPACT system. In order to recompile you must install the GLUT 3.0 software, included on this v6.1 Toolbox, onto your own system. The inst images or tardist file can be found in
|
Documents
Scripts